Town Hall 16 composition
This is a complete Town Hall 16 ground attack using 2 Electro Titan, 1 Apprentice Warden, 1 Headhunter, and 6 Root Rider as its main force. The goal is to connect funneling, deployment order and spell timing rather than simply list troops without context. The planned spell support is 1 Healing, 3 Rage, and 3 Freeze, giving the attack tools for entry, survival and high-value defensive sections when timing is correct. Recommended heroes are the available heroes. Use them to establish the funnel, remove a key objective or support cleanup according to the route shown in the attack steps. With a medium difficulty rating, the plan still rewards careful scouting. Choose a compact ground entry for Root Rider Valkyrie where Root Riders can open consecutive wall sections without splitting toward opposite edges. Keep enough time for cleanup, watch for troops splitting at wall openings and verify every copied unit and spell before launching the attack.
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Copy army to the gameClash of Clans must be installed on this device.Army units
2 Electro Titan
1 Apprentice Warden
1 Headhunter
6 Root Rider
12 Valkyrie
2 Wizard
1 Bowler
1 Siege Barracks
Spell loadout
1 Healing
3 Rage
3 Freeze
Required heroes
How to use this army
- 1
Choose a compact ground entry for Root Rider Valkyrie where Root Riders can open consecutive wall sections without splitting toward opposite edges.
- 2
Build both sides of the funnel with the available heroes, leaving one clear group of defenses for the Root Riders to target first.
- 3
Send 2 Electro Titan, 1 Apprentice Warden, 1 Headhunter, and 6 Root Rider through the prepared lane and place support units behind the tanks rather than beside them.
- 4
Use 1 Healing, 3 Rage, and 3 Freeze when the main group meets concentrated damage or hero pressure; do not overcommit spells to the first compartment.
- 5
Trigger hero abilities before the force separates, then deploy cleanup behind the push as soon as the outer defenses fall.
- Compartment bases
- Reachable cores
- Clear ground entries
Open layouts that split the army and heavy splash damage.
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