Back to Town Hall 7 armiesTOWN HALL 7 · Hybrid ATTACK

Giant Smash

Giant Smash army
COMPLETE ARMY PLAN

Town Hall 7 composition

For Town Hall 7, this hybrid composition combines 5 Healer, 14 Giant, 3 Wall Breaker, and 9 Wizard into one complete attack plan. It is written as a practical English guide so players can understand the purpose of the roster before copying it. Its spells include 1 Rage and 4 Lightning. Avoid spending them only for early damage when the central compartments may require control or recovery later. Hero support comes from Barbarian King; position them where they can shape the edge and continue contributing after the principal troops enter the first compartment. The guide is rated medium. Select a ground entry for Giant Smash that leads 5 Healer, 14 Giant, 3 Wall Breaker, and 9 Wizard through the core without exposing the support line on two sides. Then follow the remaining deployment steps in order. Scout the base first, adjust the entry when a major defense changes the route, and confirm the full army inside Clash of Clans before attacking.

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Troops

Army units

  • 5 Healer
  • 14 Giant
  • 3 Wall Breaker
  • 9 Wizard
  • 4 Archer
  • 2 Minion
  • 2 Balloon
Spells

Spell loadout

  • 1 Rage
  • 4 Lightning
Heroes

Required heroes

  • Barbarian King
ATTACK ORDER

How to use this army

  1. 1

    Select a ground entry for Giant Smash that leads 5 Healer, 14 Giant, 3 Wall Breaker, and 9 Wizard through the core without exposing the support line on two sides.

  2. 2

    Create a patient two-sided funnel with Barbarian King; wait until both corners are controlled before committing the slow main force.

  3. 3

    Open the first compartments with the planned siege or wall support, then deploy tanks before ranged troops so the formation stays protected.

  4. 4

    Use 1 Rage and 4 Lightning at the first concentrated defensive zone and keep support spells centered on the main group rather than a single wandering unit.

  5. 5

    Use hero abilities before the push loses momentum, and place cleanup behind the tanks once the edge is no longer under fire.

BEST AGAINST
  • Balanced war layouts
  • Clear central lanes
  • Reachable splash defenses
MAIN WEAKNESS

Broken funnels and time pressure.