Back to Town Hall 11 armiesTOWN HALL 11 · Ground ATTACK

Max loot steal + 1 star

Max loot steal + 1 star army
COMPLETE ARMY PLAN

Town Hall 11 composition

For Town Hall 11, this ground composition combines 84 Sneaky Goblin and 4 Wall Breaker into one complete attack plan. It is written as a practical English guide so players can understand the purpose of the roster before copying it. Its spells include 2 Jump, 3 Haste, and 4 Skeleton. Avoid spending them only for early damage when the central compartments may require control or recovery later. Hero support comes from Barbarian King, Archer Queen, and Grand Warden; position them where they can shape the edge and continue contributing after the principal troops enter the first compartment. The guide is rated medium. Before using Max loot steal + 1 star, identify exposed collectors and storages, then choose a route that reaches the desired loot without committing the full army. Then follow the remaining deployment steps in order. Scout the base first, adjust the entry when a major defense changes the route, and confirm the full army inside Clash of Clans before attacking.

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Troops

Army units

  • 84 Sneaky Goblin
  • 4 Wall Breaker
Spells

Spell loadout

  • 2 Jump
  • 3 Haste
  • 4 Skeleton
Heroes

Required heroes

  • Barbarian King
  • Archer Queen
  • Grand Warden
ATTACK ORDER

How to use this army

  1. 1

    Before using Max loot steal + 1 star, identify exposed collectors and storages, then choose a route that reaches the desired loot without committing the full army.

  2. 2

    Test the edge with a small group from 84 Sneaky Goblin and 4 Wall Breaker; deploy in short waves so traps or Clan Castle troops do not catch every unit together.

  3. 3

    Use Barbarian King, Archer Queen, and Grand Warden only when their value is greater than the recovery time, especially if the raid is meant to stay inexpensive.

  4. 4

    Spend 2 Jump, 3 Haste, and 4 Skeleton on a reachable storage cluster or to protect the escape path, not on buildings that cheap troops can already clear.

  5. 5

    Stop once the loot objective is met, or reserve enough troops to secure the percentage needed before the timer expires.

BEST AGAINST
  • Compartment bases
  • Reachable cores
  • Clear ground entries
MAIN WEAKNESS

Open layouts that split the army and heavy splash damage.