Town Hall 12 composition
This Town Hall 12 air army is built around 7 Electro Dragon, 1 Baby Dragon, 8 Balloon, and 4 Super Barbarian. The composition gives every unit a clear role instead of relying on an unexplained one-word recommendation. Support comes from 3 Rage, 4 Freeze, and 1 Poison; use them where they protect the largest group or disable the defense creating the most immediate pressure. Plan around Grand Warden, Archer Queen, and Barbarian King. Their entry should support the main army rather than create a second route that pulls troops away from the intended core path. The expected execution level is medium. Start with the opening move: For Electro dragon th12, scout for chained building value and enter from the side that avoids pushing Electro Dragons directly into both Air Sweepers. Review defensive ranges, choose a deliberate entry and leave a small cleanup plan so a successful core push does not fail because of time.
Copy this army to Clash of Clans
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Copy army to the gameClash of Clans must be installed on this device.Army units
7 Electro Dragon
1 Baby Dragon
8 Balloon
4 Super Barbarian
1 Stone Slammer
Spell loadout
3 Rage
4 Freeze
1 Poison
Required heroes
Grand Warden
Archer Queen
Barbarian King
How to use this army
- 1
For Electro dragon th12, scout for chained building value and enter from the side that avoids pushing Electro Dragons directly into both Air Sweepers.
- 2
Clear one building on each corner with heroes or a single air unit so the main line moves inward instead of circling the base.
- 3
Deploy Electro Dragons and supporting troops in a measured line, then place the Grand Warden where his aura covers the largest group.
- 4
Use 3 Rage, 4 Freeze, and 1 Poison through the core and freeze the defenses damaging several Dragons at once, not an isolated target.
- 5
Save the Warden ability for the heaviest burst or Town Hall area, then start cleanup on safe outside buildings before time becomes tight.
- Compact layouts
- Reachable air defenses
- Predictable air pathing
Wide layouts and poorly controlled air pathing.
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