Town Hall 15 composition
This is a complete Town Hall 15 air attack using 1 Battle Blimp, 14 Dragon, and 8 Balloon as its main force. The goal is to connect funneling, deployment order and spell timing rather than simply list troops without context. The planned spell support is 9 Invisibility and 1 Rage, giving the attack tools for entry, survival and high-value defensive sections when timing is correct. Recommended heroes are Archer Queen, Minion Prince, Royal Champion, and Grand Warden. Use them to establish the funnel, remove a key objective or support cleanup according to the route shown in the attack steps. With a easy difficulty rating, the plan still rewards careful scouting. Scout an air route for RC Charge that gives 1 Battle Blimp, 14 Dragon, and 8 Balloon a short line through Air Defenses and limits Air Sweeper resistance. Keep enough time for cleanup, watch for troops splitting at wall openings and verify every copied unit and spell before launching the attack.
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Copy army to the gameClash of Clans must be installed on this device.Army units
1 Battle Blimp
14 Dragon
8 Balloon
Spell loadout
9 Invisibility
1 Rage
Required heroes
Archer Queen
Minion Prince
Royal Champion
Grand Warden
How to use this army
- 1
Scout an air route for RC Charge that gives 1 Battle Blimp, 14 Dragon, and 8 Balloon a short line through Air Defenses and limits Air Sweeper resistance.
- 2
Remove one building from each corner of the chosen edge so Dragons enter together instead of following the outside ring.
- 3
Deploy the main air force in a controlled line with Archer Queen, Minion Prince, Royal Champion, and Grand Warden supporting the side most likely to lose pathing.
- 4
Use 9 Invisibility and 1 Rage over the largest group as it reaches concentrated anti-air damage, saving one answer for the final defended section.
- 5
Start cleanup early on safe buildings and use remaining abilities to keep the surviving Dragons moving toward the last defenses.
- Compact layouts
- Reachable air defenses
- Predictable air pathing
Wide layouts and poorly controlled air pathing.
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