Back to Town Hall 11 armiesTOWN HALL 11 · Ground ATTACK

Queen charge Hybrid

Start by the Queen Charge, ideally dealing with the enemy clan castle / heroes / eagle artillery. Use a balloon to seek for traps to protect your healers. Use baby drags to funnel and a super wall breaker so the queen walks towards the core of the base. Queen charge mustn't last more than 90 seconds. Then, drop the sie

COMPLETE ARMY PLAN

Town Hall 11 composition

Start by the Queen Charge, ideally dealing with the enemy clan castle / heroes / eagle artillery. Use a balloon to seek for traps to protect your healers. Use baby drags to funnel and a super wall breaker so the queen walks towards the core of the base. Queen charge mustn't last more than 90 seconds. Then, drop the sie

Troops

Army units

  • 13 Miner
  • 8 Hog Rider
  • 3 Super Wall Breaker
  • 4 Wizard
  • 5 Healer
  • 2 Balloon
  • 2 Baby Dragon
  • 2 Archer
Spells

Spell loadout

  • 2 Rage
  • 2 Healing
  • 2 Freeze
  • 1 Poison
Heroes

Required heroes

  • Archer Queen
  • Grand Warden
  • Barbarian King
ATTACK ORDER

How to use this army

  1. 1

    Create a clear funnel before deploying the main army.

  2. 2

    Send the main group through one controlled entry.

  3. 3

    Use spells over the highest-value defenses.

  4. 4

    Save hero abilities for the heaviest damage area.

  5. 5

    Keep a few units available for cleanup.