Back to Town Hall 14 armiesTOWN HALL 14 · Air ATTACK

Dragon Air Army

Dragon Air Army army
COMPLETE ARMY PLAN

Town Hall 14 composition

For Town Hall 14, this air composition combines 15 Dragon into one complete attack plan. It is written as a practical English guide so players can understand the purpose of the roster before copying it. Its spells include 9 Invisibility and 1 Rage. Avoid spending them only for early damage when the central compartments may require control or recovery later. Hero support comes from Archer Queen, Minion Prince, Grand Warden, and Royal Champion; position them where they can shape the edge and continue contributing after the principal troops enter the first compartment. The guide is rated medium. Scout an air route for Dragon Air Army that gives 15 Dragon a short line through Air Defenses and limits Air Sweeper resistance. Then follow the remaining deployment steps in order. Scout the base first, adjust the entry when a major defense changes the route, and confirm the full army inside Clash of Clans before attacking.

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Troops

Army units

  • 15 Dragon
Spells

Spell loadout

  • 9 Invisibility
  • 1 Rage
Heroes

Required heroes

  • Archer Queen
  • Minion Prince
  • Grand Warden
  • Royal Champion
ATTACK ORDER

How to use this army

  1. 1

    Scout an air route for Dragon Air Army that gives 15 Dragon a short line through Air Defenses and limits Air Sweeper resistance.

  2. 2

    Remove one building from each corner of the chosen edge so Dragons enter together instead of following the outside ring.

  3. 3

    Deploy the main air force in a controlled line with Archer Queen, Minion Prince, Grand Warden, and Royal Champion supporting the side most likely to lose pathing.

  4. 4

    Use 9 Invisibility and 1 Rage over the largest group as it reaches concentrated anti-air damage, saving one answer for the final defended section.

  5. 5

    Start cleanup early on safe buildings and use remaining abilities to keep the surviving Dragons moving toward the last defenses.

BEST AGAINST
  • Compartment bases
  • Reachable cores
  • Clear ground entries
MAIN WEAKNESS

Open layouts that split the army and heavy splash damage.