Back to Town Hall 12 armiesTOWN HALL 12 · Ground ATTACK

Devil's son's

Devil's son's army
COMPLETE ARMY PLAN

Town Hall 12 composition

This Town Hall 12 ground army is built around 4 P.E.K.K.A, 18 Hog Rider, 1 Wall Wrecker, and 3 Electro Dragon. The composition gives every unit a clear role instead of relying on an unexplained one-word recommendation. Support comes from 3 Lightning, 4 Freeze, and 2 Healing; use them where they protect the largest group or disable the defense creating the most immediate pressure. Plan around the available heroes. Their entry should support the main army rather than create a second route that pulls troops away from the intended core path. The expected execution level is medium. Start with the opening move: For Devil's son's, scout for chained building value and enter from the side that avoids pushing Electro Dragons directly into both Air Sweepers. Review defensive ranges, choose a deliberate entry and leave a small cleanup plan so a successful core push does not fail because of time.

Army link ready

Copy this army to Clash of Clans

Tap once to open the army composition in Clash of Clans, then confirm it inside the game.

Copy army to the gameClash of Clans must be installed on this device.
Troops

Army units

  • 4 P.E.K.K.A
  • 18 Hog Rider
  • 1 Wall Wrecker
  • 3 Electro Dragon
Spells

Spell loadout

  • 3 Lightning
  • 4 Freeze
  • 2 Healing
Heroes

Required heroes

    ATTACK ORDER

    How to use this army

    1. 1

      For Devil's son's, scout for chained building value and enter from the side that avoids pushing Electro Dragons directly into both Air Sweepers.

    2. 2

      Clear one building on each corner with heroes or a single air unit so the main line moves inward instead of circling the base.

    3. 3

      Deploy Electro Dragons and supporting troops in a measured line, then place the Grand Warden where his aura covers the largest group.

    4. 4

      Use 3 Lightning, 4 Freeze, and 2 Healing through the core and freeze the defenses damaging several Dragons at once, not an isolated target.

    5. 5

      Save the Warden ability for the heaviest burst or Town Hall area, then start cleanup on safe outside buildings before time becomes tight.

    BEST AGAINST
    • Compartment bases
    • Reachable cores
    • Clear ground entries
    MAIN WEAKNESS

    Open layouts that split the army and heavy splash damage.