Town Hall 13 composition
For Town Hall 13, this air composition combines 2 Baby Dragon, 2 Inferno Dragon, 10 Dragon, and 4 Rocket Balloon into one complete attack plan. It is written as a practical English guide so players can understand the purpose of the roster before copying it. Its spells include 7 Invisibility, 1 Earthquake, and 1 Clone. Avoid spending them only for early damage when the central compartments may require control or recovery later. Hero support comes from Royal Champion, Grand Warden, Archer Queen, and Minion Prince; position them where they can shape the edge and continue contributing after the principal troops enter the first compartment. The guide is rated hard. Scout an air route for Royal Champion Charge Hydra TH13 that gives 2 Baby Dragon, 2 Inferno Dragon, 10 Dragon, and 4 Rocket Balloon a short line through Air Defenses and limits Air Sweeper resistance. Then follow the remaining deployment steps in order. Scout the base first, adjust the entry when a major defense changes the route, and confirm the full army inside Clash of Clans before attacking.
Copy this army to Clash of Clans
Tap once to open the army composition in Clash of Clans, then confirm it inside the game.
Copy army to the gameClash of Clans must be installed on this device.Army units
2 Baby Dragon
2 Inferno Dragon
10 Dragon
4 Rocket Balloon
3 Headhunter
Spell loadout
7 Invisibility
1 Earthquake
1 Clone
Required heroes
Royal Champion
Grand Warden
Archer Queen
Minion Prince
How to use this army
- 1
Scout an air route for Royal Champion Charge Hydra TH13 that gives 2 Baby Dragon, 2 Inferno Dragon, 10 Dragon, and 4 Rocket Balloon a short line through Air Defenses and limits Air Sweeper resistance.
- 2
Remove one building from each corner of the chosen edge so Dragons enter together instead of following the outside ring.
- 3
Deploy the main air force in a controlled line with Royal Champion, Grand Warden, Archer Queen, and Minion Prince supporting the side most likely to lose pathing.
- 4
Use 7 Invisibility, 1 Earthquake, and 1 Clone over the largest group as it reaches concentrated anti-air damage, saving one answer for the final defended section.
- 5
Start cleanup early on safe buildings and use remaining abilities to keep the surviving Dragons moving toward the last defenses.
- Compact layouts
- Reachable air defenses
- Predictable air pathing
Wide layouts and poorly controlled air pathing.
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