Town Hall 10 composition
For Town Hall 10, this ground composition combines 4 Archer, 4 Healer, 2 Golem, and 10 Witch into one complete attack plan. It is written as a practical English guide so players can understand the purpose of the roster before copying it. Its spells include 4 Earthquake, 1 Healing, and 2 Rage. Avoid spending them only for early damage when the central compartments may require control or recovery later. Hero support comes from Barbarian King and Archer Queen; position them where they can shape the edge and continue contributing after the principal troops enter the first compartment. The guide is rated medium. Scout a safe Archer Queen route for TH10 Golem + Witch + Healer; choose an entry that removes a key defense and one side of the funnel. Then follow the remaining deployment steps in order. Scout the base first, adjust the entry when a major defense changes the route, and confirm the full army inside Clash of Clans before attacking.
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Copy army to the gameClash of Clans must be installed on this device.Army units
4 Archer
4 Healer
2 Golem
10 Witch
Spell loadout
4 Earthquake
1 Healing
2 Rage
1 Freeze
Required heroes
Barbarian King
Archer Queen
How to use this army
- 1
Scout a safe Archer Queen route for TH10 Golem + Witch + Healer; choose an entry that removes a key defense and one side of the funnel.
- 2
Deploy the Queen with her Healers, then open the first wall only after outside buildings can no longer pull her away from the planned route.
- 3
Use 4 Earthquake, 1 Healing, and 2 Rage to keep the charge alive through the highest-damage section instead of spending every spell on the opening exchange.
- 4
Send 4 Archer, 4 Healer, 2 Golem, and 10 Witch into the lane created by the Queen and Barbarian King and Archer Queen, timing the main deployment before the charge consumes too much battle time.
- 5
Hold one ability or control spell for the back end, and release cleanup troops as soon as exterior defenses can no longer reach them.
- Compartment bases
- Reachable cores
- Clear ground entries
Open layouts that split the army and heavy splash damage.
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