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Best Town Hall 10 armies

10 complete attack compositions ready to inspect and copy.

Town Hall 10 · Air · Medium

TH10 vs TH11

kraliçeyi gönder u yu bas 2 hava savunmasını yerle bir et püskürtücü olmayan taraftan ordunun hepsini gönder yar dondurma ve yarasaları sihirbazlara dikkat ederek gönder fulle

12 Dragon3 Freeze · 8 Bat
Town Hall 10 · Ground · Easy

Over and under

Use your queen(with her healers) to take out outside then deploy golem one defences lock on to golem deploy miners and hog riders using freeze to toke out strong splash defences and healing them and raging them towards the middle of the attack works best with more scattered defences on the outside

2 Golem · 12 Miner2 Healing · 2 Rage
Town Hall 10 · Ground · Medium

TH10 Golem+Cadı+Şifacı

deprem ile kb yolunu aç cadı ve golemleri bi kenerdan sal arkalarından şifacıyı gönder ortasından tomruk ve kral kraliçe gönder içeri girdikleri anda öfkeyi bas şifa ve öfkeyi x yayları ve cehennem kulesi tarafından bas kb etrafında son öfkeyi patlat

4 Archer · 4 Healer4 Earthquake · 1 Healing
Town Hall 10 · Ground · Easy

Ballers

First put 3 golems somewhere, then 2 pekkas, after pekkas put 10 bowlers and all 3 witches. Then watch at what is happening, idk if army is good but its good imo. Support with heal potions and destroy something that u wont like with zap btw.

3 Golem · 2 P.E.K.K.A5 Lightning · 3 Healing
Town Hall 10 · Ground · Medium

هالك

A Town Hall 10 ground army built around Dragon, P.E.K.K.A, Witch.

4 Dragon · 4 P.E.K.K.A4 Rage · 1 Healing
Town Hall 10 · Ground · Medium

Bowler rush

1: Deploy all bowlers + baby dragons + Bk in a line 2: Deploy all witches+ Quenn in the back 3: Use the jump and rage speels to destroy defences and advence into the base 4: use the barbs to take care of corner huts

20 Bowler · 8 Witch3 Jump · 2 Rage