How to Complete All 60 Clash of Cards Quickly

How to Complete All 60 Clash of Cards Quickly

The Clash of Cards event feels easy at first: open packs, reveal characters, and slowly fill the album. The real frustration usually arrives later, when you have collected 45 or 50 unique cards and every new pack seems to contain the same Barbarian or Wizard again.

There are 60 unique cards in total:

19 Elixir Cards 13 Dark Elixir Cards 11 Builder Base Cards 17 Super Troop Cards

Every new card advances the main reward track, with prizes at 10, 20, 30, 40, 50, and finally 60 cards.

Completing the collection quickly is not only about opening as many packs as possible. You also need to manage duplicates, communicate with your clan, and avoid wasting valuable cards too early.

Collect Every Available Pack

Missing easy daily packs is probably the fastest way to make the final week stressful.

Community information suggests that players can earn up to three packs per day through attacks, with a limit of 45 regular packs during the event. Since the cards inside are random, skipping several days may leave you depending heavily on trades later.

Try to complete the required attacks early. Event resets may not match your local midnight, so it is surprisingly easy to miss a pack because you assumed there was still time.

It is also worth checking the Events tab, Trader, in-game News, and Supercell Store regularly. Extra packs may appear through temporary tasks, community rewards, special offers, or connected events. One bonus pack may not feel important when you only have 20 cards, but it could make a difference when you are stuck at 58.

Focus on Unique Cards First

Trying to complete one category before touching the others sounds sensible, but random packs do not follow your plan.

During the first half of the event, focus on increasing your total number of unique cards. A new Builder Base card is just as valuable to the main reward track as an Elixir card, even when the Elixir collection looks much closer to completion.

Uneven progress is normal. You might have 15 Elixir Cards but only five Super Troop Cards. That does not necessarily mean you are behind.

The event becomes more strategic once you reach around 40 to 50 unique cards. At that point, new pulls become less common and duplicates start playing a much bigger role.

Keep Your Useful Duplicates

Repeated cards can be disappointing, but they may become your best trading resource.

Duplicates can be exchanged with clanmates, while extra copies may also be used through the Trader to obtain more packs. The mistake is spending everything immediately.

A duplicate that seems useless today could be exactly what another player needs tomorrow. That clanmate may also have one of the cards missing from your album.

I would keep at least one spare copy of each repeated card until the final stage. Trade the additional copies first, unless someone offers you a card that has been especially difficult to find.

Organize Clan Trades

An active clan can reduce the amount of luck involved in completing the event.

Instead of filling clan chat with several screenshots, use a clear format:

Need: Archer, Baby Dragon, Miner Have: Barbarian ×2, Wizard ×3, Giant ×1

Ask other members to do the same. It keeps the chat readable and makes useful matches much easier to spot.

Larger clans may prefer Discord or WhatsApp, but the platform is not the important part. Regular communication is.

Not every duplicate has equal value either. A card that appears constantly in everyone’s packs may be difficult to trade. A rarer copy could help you secure one of your final missing cards, so avoid giving it away too casually.

Save the Trader for the Final Push

Clan trading is usually better early because you know which card you will receive. Trader packs remain random, so spending duplicates there too soon may simply produce more repeated cards.

Near the end, however, that risk may be worth taking. When nobody in your clan has the last cards you need, unused duplicates should probably be converted into every extra chance available.

Set yourself a deadline a few days before the event closes. After that point, stop saving cards for trades that may never happen.

Check your album daily and write down what is missing. Once you reach the final ten cards, shift from casually opening packs to targeting specific gaps through trades.

Completing all 60 cards still requires some luck. Starting early, keeping valuable duplicates, and trading intelligently will not remove that luck entirely, but it can stop the event from becoming a stressful last-minute scramble.